The Horror of Walking…

I was faced with this question tonight as I played Fatal Frame with a friend. Does the horror genre have any games that have fantastic controls? I am not a pro with the genre, but of all the games I have played it is incredibly complicated to move the character in their environment, efficiently. This could very well be caused by the cinematic camera angles used to add suspense. But in the end, it is just added frustration to the player when their character gets caught on an invisible barrier. Fatal Frame is plagued by this. Many a times, I have been walking down a narrow corridor with full visibility, and my character got stuck on the wall.

This is definitely something I want to look into more. I have copies of Silent Hill and Resident Evil, which I remember both being easier to control than the original Fatal Frame but are still a bit clunky.

Controls aside, I still really enjoy the game.